![]() Take less damage based on the number of Chem withdrawal effects you are suffering from. Grants user a 10% chance to disarm a melee weapon from an enemy. Harder to be detected while sneaking and not moving. 15% damage sustained while sprinting or blocking. Increased Energy/Damage Resistance based on how low your health is. Below are all the Legendary effects that appear on armour. When they are killed, they drop one piece of legendary equipment that is essentially a buffed up version of the standard armour. They are the enemies with stars next to their name and can sometimes heal themselves fully when at low health. In a similar fashion to the weapons, which you can find out about in our Fallout 76 weapons guide, there are certain enemies that are considered "Legendary". It is obtained after completing the side-quest "Early Warnings" Prevents damage from any airborne hazards that hit you. To use the search tool, I highly recommend searching for the type of armour (ie: Leather, Metal, Combat Armour, etc). Here are all of the armour stats, listed by types:īelow are the armour pieces discovered so far in Fallout 76, along with their base stats. Each one has an associated level with it, so the better the level, the better the stats. There are multiple types of armour that you can create at Armor workbenches. Hazmat Suits: Protection from radiation. ![]()
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